MathLive, now used by thousands of mathematicians, scientists and engineers worldwide is a powerful 3D graphics and rendering system for Mathematica users.

Running under Windows 3.1x, Windows 95 and Windows NT on PC systems and under System 7.5 and MacOS for Macintosh and Power Macintosh systems, MathLive gives workstation equivalent 3D graphics performance on a PC or Macintosh without specialised hardware or software.

MathLive works by making use of Wolfram Research's proprietory process-to-process protocol 'MathLink'. Graphics are created in Mathematica in the normal way and then sent via MathLink directly to MathLive. Objects that might take many minutes to create in Mathematica can usually be rendered in real-time in MathLive.

Once in MathLive, objects can be scaled, rotated and their surface properties modified with single mouse clicks. Texture maps can be created in Mathematica and used in MathLive to add realism to the rendering.

Let us look at how MathLive and Mathematica work together in practice :

live = LinkOpen["MathLive", LinkMode->Launch];
surface = Plot3D[Sin[x] Sin[y], {x,-2,2},{y,-2,2}];
LinkWrite[live, surface];

The first line uses the function LinkOpen[] to launch and then to create a new MathLink connection between Mathematica and MathLive. The second line creates a simple 3 dimensional surface while the third makes use of the function LinkWrite[] to send the newly-created surface graphic to MathLive.

For further detailed information take a look at the MathLive data sheet. This should give you a feel for what MathLive is and what it does.

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